Q50 · Chapter 07 · Companions & rescues
A roster of distinct companions
Do you want multiple individuals of the same species?
Deferred
Where it stands
Whether multiple individuals of one species are allowed can be decided later. The more important goal is making each companion feel distinct. A roster around 20-25 companions could be enough, with elemental families (e.g., wind, earth, leaf, water) sharing some thematic powers while each individual has unique mechanics and a clear gameplay reason to choose it. Collection should also be constrained by bond capacity that expands slowly through progression; late bond slots should require exceptionally valuable resources and feel like major meta-progression achievements.
Recorded as: Later on duplicates; stronger direction on roster design
The original question’s prompt
If yes, explain what makes them worth keeping without assuming breeding or hidden stat rolls.
Examples in a prompt are not decisions unless the answer chooses them.Still to decide in this chapter
Duplicate species, release/replacement mechanics and the form of companion upkeep are undecided. Habitats are deferred; bond capacity is enough for now.







