Q110 · Chapter 14 · Airship & crew
Crew help quietly
What should a crew member's detail view let the player do?
Selected directionNew in Edition 3
The direction
Keep crew management light and simple in the first version. Crew services/bonuses should lean passive rather than requiring constant active management. Exact detail-view actions remain open.
Recorded as: Selected direction
The original question’s prompt
Talk, see their service, inspect a mission, assign a job or find them aboard? Which actions belong directly on the ship scene?
Examples in a prompt are not decisions unless the answer chooses them.Still to decide in this chapter
Ship movement, captain duties, arrival scenes, crafting interaction (immediate or queued) and crew missions are open.







