A shy, unfamiliar small companion (original design, earth-toned, not Zephyrveil) taking its first cautious steps into an easy mossy ruin, the trainer's hand encouraging it.
Painted card

Q48 · Chapter 06 · Lasting progression

Training a newcomer

How should an old favorite stay useful when a powerful new companion is discovered?

Working direction

The direction

Some companions can simply be stronger than others; perfect numerical equality is not required. The balancing cost is that a newly found powerful companion may start with little permanent progression, turning it into a training project. The player may bring it back to lower-level dungeons, replay earlier content and build it up. Later trainer perks could make power-leveling easier. This gives older dungeons a natural long-term purpose.

Recorded as: Working direction

The original question’s prompt

Through investment, different roles, scaling, equipment, personal preference, or something else?

Examples in a prompt are not decisions unless the answer chooses them.

Still to decide in this chapter

Temporary evolution rules, affinity thresholds, recipe details and trainer tree structure need design. Example levels are illustrations, not balance targets.

Read “Your first companion” in the artbook

In this chapter