Q86 · Chapter 11 · Art, sound & access
How the world sounds
What should music and sound make the airship, combat and markets feel like?
Open
Where it stands
No answer recorded yet. This question remains open.
Recorded as: Open / not yet interviewed
The original question’s prompt
Describe mood and useful reference styles; specific tracks can be selected later.
Examples in a prompt are not decisions unless the answer chooses them.Still to decide in this chapter
World and creature style, the first identity concept, artwork preservation, the first animation test, music and effects density are not yet interviewed.







