Q87 · Chapter 11 · Art, sound & access
Comfort that never costs loot
Which accessibility or comfort features are essential for your intended players?
Selected directionNew in Edition 3
The direction
Include readable, always-available accessibility options such as text size, control remapping and color-vision support without tying them to loot penalties. Separately, Cozy mode should allow percentage-style assists such as enemy speed and enemy damage controls. These risk/reward difficulty settings can affect rewards, while standard accessibility settings should not.
Recorded as: Selected essentials
The original question’s prompt
For example readable text, slower action, remapping, reduced flashes, auto-aim or difficulty adjustments.
Examples in a prompt are not decisions unless the answer chooses them.Still to decide in this chapter
World and creature style, the first identity concept, artwork preservation, the first animation test, music and effects density are not yet interviewed.







