Five small hand-painted cards fanned on a table, each with a simple icon: a star, a rain cloud, a heart, a cracked heart, a brass telescope.
Painted card

Q94 · Chapter 12 · Saves & first release

What we watch for

Who should playtest first, and what would you want to observe them doing?

Selected directionNew in Edition 3

The direction

Early playtests are small and frequent: short sessions, plus longer general sessions of around 30 minutes. After each playtest, ask simple questions: What was fun? What was not fun? What did you like? What did you not like? What do you want to see?

Observe whether players are visibly having fun, want to continue, and want to return. Shareability and interest in clips/YouTube/Shorts can be secondary signals, not substitutes for the play experience itself.

Recorded as: Selected playtest plan

The original question’s prompt

Avoid only asking whether they liked it; name a behavior that would show the design is working.

Examples in a prompt are not decisions unless the answer chooses them.

Still to decide in this chapter

Safe stopping points, save transfer, migration of old progress and three named postponed features remain open.

Read “Built in the open” in the artbook

In this chapter