Why we build it
From the Galespun artbook

Q96 · Chapter 12 · Saves & first release

Why we build it

What important idea have these questions failed to ask about?

Selected directionNew in Edition 3

The direction

A major purpose of the project is learning game development by building a real game, then sharing that learning with the community. The project should stay interesting enough that the creator keeps learning. Frequent visible updates can also help engage that community.

A guiding player promise emerged from the interview: you can always come back to this world and make progress.

Recorded as: Added project context

The original question’s prompt

Add anything you want carried into iteration 2, including an example of the game you imagine playing.

Examples in a prompt are not decisions unless the answer chooses them.

Still to decide in this chapter

Safe stopping points, save transfer, migration of old progress and three named postponed features remain open.

Read “The promise” in the artbook

In this chapter