A folding merchant's cart opening like a book, sketched in a safe alcove.
Pencil study. This question is still open, so its picture is still a sketch.

Q98 · Chapter 13 · Merchant, map & city

Entering the shop

How should the player enter the merchant's shop?

Open

Where it stands

No answer recorded yet. This question remains open.

Recorded as: Open / not yet interviewed

The original question’s prompt

Walk up in a safe area, choose a merchant stop, or see a conversation open automatically? What should happen when they leave?

Examples in a prompt are not decisions unless the answer chooses them.

Still to decide in this chapter

The dungeon merchant (Q97–Q100) has not been revisited since Q33’s move to power discoveries. Map hierarchy, destination previews and the city navigation style are open.

In this chapter