Q11 · Chapter 02 · Controls & party
One companion, to begin
How many companions should be visible and actively fighting at once?
Selected direction
The direction
Begin with one active companion. Multiple simultaneous companions may become a difficult, major late-game unlock, enabling large power gains and synergies; never assume that power at the start.
Recorded as: Selected progression
Still to decide in this chapter
Shared versus separate health, companion safety, aiming, exact bindings, carried-party capacity and switch penalties still need decisions. Several simultaneous companions remain a possible late-game unlock.







