The trainer mid-stride, arm extended with a gale staff pointing a glowing target ring, while Zephyrveil auto-attacks a small enemy with a burst of wind feathers.
Painted card

Q13 · Chapter 02 · Controls & party

How much to aim and press

How much aiming and button pressing should combat require?

Partial

The direction

Companion auto-attacks plus deliberately triggered powers are supported by the control answer. Trainer aiming, button frequency and the exact control scheme were not separately answered and remain open.

Recorded as: Partial / inferred from Q09

Still to decide in this chapter

Shared versus separate health, companion safety, aiming, exact bindings, carried-party capacity and switch penalties still need decisions. Several simultaneous companions remain a possible late-game unlock.

In this chapter