Q32 · Chapter 04 · Investment & failure
Cozy and Brave
Should Cozy and Brave modes change loot-loss rules or only combat pressure?
Selected direction
The direction
Cozy and Brave should affect combat pressure, loot gain, and loot-loss/extraction rules, not just enemy stats. Brave can offer harsher consequences and stronger rewards; Cozy can be more forgiving with correspondingly gentler rewards.
Difficulty should be locked for the run rather than changed mid-run. Cozy should also expose Brotato-like percentage controls for things such as enemy speed and enemy damage. Standard accessibility settings such as text size, control remapping, or color-vision support should remain separate from risk/reward tuning and should not reduce loot.
Recorded as: Selected direction
The original question’s prompt
Describe the experience you want a less experienced player to have after a failure.
Examples in a prompt are not decisions unless the answer chooses them.Still to decide in this chapter
Exact modifier combinations, a possible one-item insurance mechanic, rare emergency extraction and Cozy/Brave reward ratios still need tuning.






