Three build fantasies
From the Galespun artbook

Q40 · Chapter 05 · Temporary builds

Three build fantasies

What are three temporary builds you would personally want to try?

Working direction

The direction

1) Luck / treasure hunter: sacrifice health or combat power to maximize the chance of getting a specific rare dungeon drop. 2) Glass cannon / one-button nuke: fragile while assembling the pieces, but when the full synergy comes together one ability can erase huge groups and make the dungeon feel almost trivial. 3) Tank / thorns: stack defense, dodge, shielding or reflected damage until ordinary enemies become nearly irrelevant; this could pair especially well with a support/healing trainer.

Recorded as: Three desired build fantasies

The original question’s prompt

Describe the play style: rapid attacks, chain lightning, defensive summoning, swapping types, or any other fantasy.

Examples in a prompt are not decisions unless the answer chooses them.

Still to decide in this chapter

Exact button count, the language that separates companion from party-wide powers, offer locking and healing amounts are unresolved. Challenging dungeons must keep a real chance of death.

Read “A build for this run” in the artbook

In this chapter